Constructor
new ColladaScene(position, sceneData)
Constructs a collada scene
Parameters:
Name | Type | Description |
---|---|---|
position |
Position | The scene's geographic position. |
sceneData |
Object | The scene's data containing the nodes, meshes, materials, textures and other info needed to render the scene. |
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Extends
Members
altitudeMode :String
The scene's altitude mode. May be one of
- WorldWind.ABSOLUTE
- WorldWind.RELATIVE_TO_GROUND
- WorldWind.CLAMP_TO_GROUND
Type:
- String
- Default Value:
- WorldWind.ABSOLUTE
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dirPath :String
The path to the directory of the collada file.
Type:
- String
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displayName :String
The display name of the renderable.
Type:
- String
- Inherited From:
- Default Value:
- "Renderable"
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enabled :Boolean
Indicates whether to display this renderable.
Type:
- Boolean
- Inherited From:
- Default Value:
- true
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hideNodes :Boolean
Set to true to force the renderer to not draw the nodes passed to the nodesToHide list.
Type:
- Boolean
- Default Value:
- false
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images :ColladaImage
An object with images extracted from the collada file.
Type:
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localTransforms :Boolean
Force the use of the nodes transformation info. Some 3d software may break the transformations when
importing/exporting models to collada format. Set to false to ignore the the nodes transformation.
Only use this option if the model does not render properly.
Type:
- Boolean
- Default Value:
- true
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materials :ColladaMaterial
An object with materials and their effects extracted from the collada file.
Type:
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meshes :Object
An object with meshes extracted from the collada file.
Type:
- Object
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nodes :Array.<ColladaNode>
An array of nodes extracted from the collada file.
Type:
- Array.<ColladaNode>
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nodesToHide :Array.<String>
An array of node id's to not render.
Type:
- Array.<String>
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normalMatrix :Matrix
The scene's normal matrix
Type:
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pickDelegate :Object
Indicates the object to return as the userObject of this shape when picked. If null,
then this shape is returned as the userObject.
Type:
- Object
- Inherited From:
- Default Value:
- null
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- See:
placePoint :Vec3
The scene's Cartesian point on the globe for the specified position.
Type:
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position :Position
The scene's geographic position.
Type:
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scale :Number
The scene's scale.
Type:
- Number
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transformationMatrix :Matrix
The scene's transformation matrix containing the scale, rotations and translations
Type:
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upAxis :String
The up axis of the collada model extracted from the collada file.
Type:
- String
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userProperties :Object
An application defined object associated with this renderable. A typical use case is to associate
application defined data with a picked renderable.
Type:
- Object
- Inherited From:
- Default Value:
- An empty object
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useTexturePaths :Boolean
Force the use of the texture path specified in the collada file. Set to false to ignore the paths of the
textures in the collada file and instead get the textures from the same dir as the collada file.
Type:
- Boolean
- Default Value:
- true
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xRotation :Number
The scene's rotation angle in degrees for the x axis.
Type:
- Number
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xTranslation :Number
The scene's translation for the x axis.
Type:
- Number
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yRotation :Number
The scene's rotation angle in degrees for the x axis.
Type:
- Number
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yTranslation :Number
The scene's translation for the y axis.
Type:
- Number
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zRotation :Number
The scene's rotation angle in degrees for the x axis.
Type:
- Number
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zTranslation :Number
The scene's translation for the z axis.
Type:
- Number
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Methods
render(dc)
Render this renderable. Some shapes actually draw themselves during this call, others only add themselves
to the draw context's ordered rendering list for subsequent drawing when their renderOrdered method is called.
This method is intended to be called by layers such as RenderableLayer and not by applications.
Parameters:
Name | Type | Description |
---|---|---|
dc |
DrawContext | The current draw context. |
- Overrides:
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