Constructor
new ColladaMesh(geometryId)
Constructs a ColladaMesh
Parameters:
Name | Type | Description |
---|---|---|
geometryId |
String | The id of a geometry node |
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Methods
parse(element)
Parses and computes the geometry of a mesh.
Internal. Applications should not call this function.
Parameters:
Name | Type | Description |
---|---|---|
element |
Node | A mesh node. |
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parseInputs(element, sources, verticesInputs)
Parses the inputs of a mesh.
Internal. Applications should not call this function.
Parameters:
Name | Type | Description |
---|---|---|
element |
Node | The node containing the primitives and inputs. |
sources |
Object | An object containing the vertices source and stride. |
verticesInputs |
Object | An object containing the inputs links. |
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parsePolygons(element, sources, verticesInputs, vCount)
Parses the polygons primitive and computes the indices and vertices.
Internal. Applications should not call this function.
Parameters:
Name | Type | Description |
---|---|---|
element |
Node | The node containing the primitives and inputs. |
sources |
Object | An object containing the inputs for vertices, normals and uvs. |
verticesInputs |
Object | An object containing the inputs links. |
vCount |
Number | Optional parameter, specifies the the vertex count for a polygon |
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parseVertices(element, verticesInputs)
Parses the vertices tag of a mesh.
Internal. Applications should not call this function.
Parameters:
Name | Type | Description |
---|---|---|
element |
Node | The node containing the primitives and inputs. |
verticesInputs |
Object | An object in which to save the inputs of the vertices tag. |
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transformMeshInfo(mesh, inputs, indicesArray)
Packs the data in the mesh object.
Internal. Applications should not call this function.
Parameters:
Name | Type | Description |
---|---|---|
mesh |
Object | The mesh that will be returned. |
inputs |
Array | The array containing the inputs of the mesh. |
indicesArray |
Array.<Number> | An array containing the indices. |
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