/*
* Copyright 2015-2017 WorldWind Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @exports Renderable
*/
define([
'../util/Logger',
'../error/UnsupportedOperationError'
],
function (Logger,
UnsupportedOperationError) {
"use strict";
/**
* Constructs a base renderable.
* @alias Renderable
* @constructor
* @classdesc Represents a shape or other object that can be rendered. This is an abstract class and is not
* meant to be instantiated directly.
*/
var Renderable = function () {
/**
* The display name of the renderable.
* @type {String}
* @default "Renderable"
*/
this.displayName = "Renderable";
/**
* Indicates whether to display this renderable.
* @type {Boolean}
* @default true
*/
this.enabled = true;
/**
* Indicates the object to return as the userObject of this shape when picked. If null,
* then this shape is returned as the userObject.
* @type {Object}
* @default null
* @see [PickedObject.userObject]{@link PickedObject#userObject}
*/
this.pickDelegate = null;
/**
* An application defined object associated with this renderable. A typical use case is to associate
* application defined data with a picked renderable.
* @type {Object}
* @default An empty object
*/
this.userProperties = {};
};
/**
* Render this renderable. Some shapes actually draw themselves during this call, others only add themselves
* to the draw context's ordered rendering list for subsequent drawing when their renderOrdered method is called.
* This method is intended to be called by layers such as {@link RenderableLayer} and not by applications.
* @param {DrawContext} dc The current draw context.
*/
Renderable.prototype.render = function (dc) {
throw new UnsupportedOperationError(
Logger.logMessage(Logger.LEVEL_SEVERE, "Renderable", "render", "abstractInvocation"));
};
return Renderable;
});