Source: shapes/SurfaceRectangle.js

/*
 * Copyright 2015-2017 WorldWind Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
/**
 * @exports SurfaceRectangle
 */
define([
        '../geom/Angle',
        '../error/ArgumentError',
        '../geom/Location',
        '../util/Logger',
        '../shapes/ShapeAttributes',
        '../shapes/SurfaceShape',
        '../util/WWMath'
    ],
    function (Angle,
              ArgumentError,
              Location,
              Logger,
              ShapeAttributes,
              SurfaceShape,
              WWMath) {
        "use strict";

        /**
         * Constructs a surface rectangle with a specified center and size and an optional attributes bundle.
         * @alias SurfaceRectangle
         * @constructor
         * @augments SurfaceShape
         * @classdesc Represents a rectangle draped over the terrain surface.
         * <p>
         * SurfaceRectangle uses the following attributes from its associated shape attributes bundle:
         * <ul>
         *         <li>Draw interior</li>
         *         <li>Draw outline</li>
         *         <li>Interior color</li>
         *         <li>Outline color</li>
         *         <li>Outline width</li>
         *         <li>Outline stipple factor</li>
         *         <li>Outline stipple pattern</li>
         * </ul>
         * @param {Location} center The rectangle's center location.
         * @param {Number} width The rectangle's width in meters.
         * @param {Number} height The rectangle's height in meters.
         * @param {Number} heading The rectangle's heading.
         * @param {ShapeAttributes} attributes The attributes to apply to this shape. May be null, in which case
         * attributes must be set directly before the shape is drawn.
         * @throws {ArgumentError} If the specified center location is null or undefined or if either specified width
         * or height is negative.
         */
        var SurfaceRectangle = function (center, width, height, heading, attributes) {
            if (!center) {
                throw new ArgumentError(
                    Logger.logMessage(Logger.LEVEL_SEVERE, "SurfaceRectangle", "constructor", "missingLocation"));
            }

            if (width < 0 || height < 0) {
                throw new ArgumentError(
                    Logger.logMessage(Logger.LEVEL_SEVERE, "SurfaceRectangle", "constructor", "Size is negative."));
            }

            SurfaceShape.call(this, attributes);

            // All these are documented with their property accessors below.
            this._center = center;
            this._width = width;
            this._height = height;
            this._heading = heading;
        };

        SurfaceRectangle.prototype = Object.create(SurfaceShape.prototype);

        Object.defineProperties(SurfaceRectangle.prototype, {
            /**
             * This shape's center location.
             * @memberof SurfaceRectangle.prototype
             * @type {Location}
             */
            center: {
                get: function() {
                    return this._center;
                },
                set: function(value) {
                    this.stateKeyInvalid = true;
                    this.resetBoundaries();
                    this._center = value;
                }
            },

            /**
             * This shape's width, in meters.
             * @memberof SurfaceRectangle.prototype
             * @type {Number}
             */
            width: {
                get: function() {
                    return this._width;
                },
                set: function(value) {
                    this.stateKeyInvalid = true;
                    this.resetBoundaries();
                    this._width = value;
                }
            },

            /**
             * This shape's height in meters.
             * @memberof SurfaceRectangle.prototype
             * @type {Number}
             */
            height: {
                get: function() {
                    return this._height;
                },
                set: function(value) {
                    this.stateKeyInvalid = true;
                    this.resetBoundaries();
                    this._height = value;
                }
            },

            /**
             * The shape's heading, specified as degrees clockwise from North. This shape's height and width are
             * relative to its heading.
             * @memberof SurfaceRectangle.prototype
             * @type {number}
             * @default 0
             */
            heading: {
                get: function() {
                    return this._heading;
                },
                set: function(value) {
                    this.stateKeyInvalid = true;
                    this.resetBoundaries();
                    this._heading = value;
                }
            }
        });

        // Internal use only. Intentionally not documented.
        SurfaceRectangle.staticStateKey = function(shape) {
            var shapeStateKey = SurfaceShape.staticStateKey(shape);

            return shapeStateKey +
                " ce " + shape.center.toString() +
                " wi " + shape.width.toString() +
                " he " + shape.height.toString() +
                " hd " + shape.heading.toString();
        };

        // Internal use only. Intentionally not documented.
        SurfaceRectangle.prototype.computeStateKey = function() {
            return SurfaceRectangle.staticStateKey(this);
        };

        // Internal. Intentionally not documented.
        SurfaceRectangle.prototype.computeBoundaries = function(dc) {
            var halfWidth = 0.5 * this.width,
                halfHeight = 0.5 * this.height,
                globeRadius = dc.globe.radiusAt(this.center.latitude, this.center.longitude);


            this._boundaries = new Array(4);

            this.addLocation(0, -halfWidth, -halfHeight, globeRadius);
            this.addLocation(1,  halfWidth, -halfHeight, globeRadius);
            this.addLocation(2,  halfWidth,  halfHeight, globeRadius);
            this.addLocation(3, -halfWidth,  halfHeight, globeRadius);
        };

        SurfaceRectangle.prototype.addLocation = function(idx, xLength, yLength, globeRadius) {
            var distance = Math.sqrt(xLength * xLength + yLength * yLength);

            // azimuth runs positive clockwise from north and through 360 degrees.
            var azimuth = (Math.PI / 2.0) - (Math.acos(xLength / distance) * WWMath.signum(yLength) - this.heading * Angle.DEGREES_TO_RADIANS);

            this._boundaries[idx] = Location.greatCircleLocation(this.center, azimuth * Angle.RADIANS_TO_DEGREES,
                distance / globeRadius, new Location(0, 0));

        };

        return SurfaceRectangle;
    });