/*
* Copyright 2003-2006, 2009, 2017, 2020 United States Government, as represented
* by the Administrator of the National Aeronautics and Space Administration.
* All rights reserved.
*
* The NASAWorldWind/WebWorldWind platform is licensed under the Apache License,
* Version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License
* at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* NASAWorldWind/WebWorldWind also contains the following 3rd party Open Source
* software:
*
* ES6-Promise – under MIT License
* libtess.js – SGI Free Software License B
* Proj4 – under MIT License
* JSZip – under MIT License
*
* A complete listing of 3rd Party software notices and licenses included in
* WebWorldWind can be found in the WebWorldWind 3rd-party notices and licenses
* PDF found in code directory.
*/
/**
* @exports PickedObject
*/
define([],
function () {
"use strict";
/**
* Constructs a picked object.
* @alias PickedObject
* @constructor
* @classdesc Represents a picked object.
* @param {Color} color The pick color identifying the object.
* @param {Object} userObject An object to associate with this picked object, usually the picked shape.
* @param {Position} position The picked object's geographic position. May be null if unknown.
* @param {Layer} parentLayer The layer containing the picked object.
* @param {Boolean} isTerrain true if the picked object is terrain, otherwise false.
*/
var PickedObject = function (color, userObject, position, parentLayer, isTerrain) {
/**
* This picked object's pick color.
* @type {Color}
* @readonly
*/
this.color = color;
/**
* The picked shape.
* @type {Object}
* @readonly
*/
this.userObject = userObject;
/**
* This picked object's geographic position.
* @type {Position}
* @readonly
*/
this.position = position;
/**
* The layer containing this picked object.
* @type {Layer}
* @readonly
*/
this.parentLayer = parentLayer;
/**
* Indicates whether this picked object is terrain.
* @type {Boolean}
* @readonly
*/
this.isTerrain = isTerrain;
/**
* Indicates whether this picked object is the top object.
* @type {boolean}
*/
this.isOnTop = false;
};
return PickedObject;
});